Wednesday, 5 August 2020

Easy Steps on Getting Started with iPhone App Development

iphone app development

Little by little, knowing how to program is something that is becoming an obligation in our society on a multitude of topics. We can think that only engineers should program, but the truth is that in many branches of knowledge programming is something that is used more and more.

This is why companies like Apple, is emphasizing that the smallest of the house should start to code since it will soon be very necessary.

Smartphones and other categories of devices are considered the marvelous creations of technical experts. iPhone stands out to be one of the perfect choices for communication, business, and entertainment where 83% of teens in the United States own an iPhone and this proves Apple remains the staple of the American way of life.

Before getting our hands on the steps to develop your first iPhone/iOS app, let us get acquainted with some general but necessary information that deals with 

iPhone App Development: A Quick Overview of the Mandatory Elements

Getting started with iPhone app development hails down with plenty of business advantages, thereby, maintaining sustainable customer relationships and improving the company’s efficiency on the development scale.

There are many hoops to jump through when it comes to developing apps for Apple or iOS. 

Developers must first learn Xcode, which is the integrated development environment for iOS operating systems, and contain a suite of software development tools developed for inventing various different types of Apple applications.

[Prefer Reading:  How to Get Started with Android Application Development? ]

How does Xcode work?

Xcode runs on Mac and has everything and has everything developers need to build applications for OS X, Apple Watch, and web and iOS applications. In 2014, Xcode started to use Swift as its coding language instead of Objective-C, which is a pretty difficult language for developers to transition and learn.

With iOS nine, Apple introduced Swift Twenty. Developers can put their code in a Git repository and share it with other sets to cooperate in the development process.

Xcode’s model-view-supervisor approach makes managing the code, in each and every application, simple with tools like Builder Interface which lets developers drag and drop different visual controls into the application’s code.

AutoLayout helps developers monitor the presentation of the application, depending on the size of the user’s screen. With Storyboard, developers can see what each screen in the app looks like, and Preview mode gives a sneak peek at what the app will look like when it’s ready.

Xcode is free to use, but if developers want to publish their applications in iTunes or in the Mac OS X store, they must pay for an annual developer license. 

Application Publishing Process 

Even if developers know how to use Xcode, publishing an iOS app is not an easy task. The initial step is to sign up for the iOS Developer Program, which costs a considerable amount for a year’s membership.

The moment an organization signs up, each of their developers has a provisioning profile that they can use to sign iOS apps with a company certificate and choose exactly which devices the app runs on. Each certificate lasts for one calendar year, as a result, developers must republish their applications every year with a new certificate.

Entertainment does not stop there. The developer should also send a certificate signing request to the iOS Provisioning Portal. When the certificate signing request is approved, the developer can sign the application for an unlimited number of devices. The certificate value lasts for three(3) long years.

Existing Options for Delivering Applications to Users

When developers go through the certificate maze of iOS app development, they use the Apple Store App to deliver the apps to the users. The Volume Purchase Program lets organizations deliver apps to users’ devices without associating them with an Apple Id.

There are many alternative options to the app store. Administrators can deliver their iOS apps to users over the air from a web server, without connecting a device to the iOS Configuration Utility host. Users simply click on a link to download applications, and IT can safeguard applications with encryption so that only authenticated users can access them.

In addition to this, administrators can give applications through iTunes, but this procedure is only realistic when users connect their iOS devices to a computer or Mac with that software. Another procedure that requires a connection to a Mac/Computer is the Apple Configurator, which works best when administrators are configuring around thirty devices in unison.

[Prefer Reading:  10 Unforgivable Mobile App Development Basics Mistakes Everyone Makes ]

Steps to Develop your first iPhone App

Step1: Get Xcode

Hope you now have got an idea about Xcode, if you already have it you can skip this step. Xcode provides the SDK for creating iPhone/iOS app and only runs on Mac OS X so one needs to have a Mac or a cooperative friend who owns a Mac.

Download Xcode

Go to the mac app store (available in mac os x 10.6.8 and later) and search Xcode. Get going with the download of the first option that is available. The is lengthy for which it is recommended to have a nimble internet connection.

Step2: Open Xcode & Setup the Project

Listed are the sub-steps you need to follow for a head start:

-Open Xcode.

-Go to File>New>Project.

-Click on Single View Application and click Next.

-Name it Hello World! (or whatever text you wish to be displayed)

-Decide whether you want it to be an iPhone app, an iPad app, or universal 

-Make sure to use storyboards and Use Automatic Reference Counting are checked

-Then Click Next

-Navigate to where you want to save the file and then click Create

Step3: Write the Code

Initiating with the programming, ViewController.m file would come to use. 

Listed are the sub-steps for your programming to start

-Open file ViewController.h

-Between @interface ViewController : UIViewController and @end add the following code: 

@property (strong, nonatomic)IBOutlet UILabel *label;

This label shows the (‘Hello World’ or any other) text. If an empty circle appeared next to the line of code, then you wrote it right.

-Go to ViewController.m

-Under @implementation ViewController add @synthesize label; and in the viewDidUnload function add [self setLabel:nil];

-In viewDidLoad, add the following code: self.label.text = @”Hello World!”; (or any other text)

This is where programming gets complete.

Step4: UI Connection

To get started with the UI, listed are the milestones you need to achieve one by one

-Open MainStoryboard.Storyboard

-Find a label and drag it onto the view 

-Resize the Label to your liking by clicking and dragging on the squares in the corners of the label

-Go to the Attributes inspector 

-Make sure it is centered, and choose the font and size you want.

-Open the Assistant Editor, it should open ViewController.h, if not, you need to change it to ViewController.h 

-Remember that circle I told you about earlier? Click and drag from it to the label you just added. If you did it right, the circle should be filled

Step5: App Execution

Once completing all the parts, hit the run button to verify if programming is done correctly or not. The display of text Hello World will prove your efforts of correct programming, thus creating your first app.

Step6: Making your App More Advanced

If you want to proceed further with adding up some extra features/functionalities and make it a bit modern and advanced, exercise the following:

-Delete the label we added to the UI as well as all the code we wrote up to this point.

-Open ViewController.h and add the following code between the @interface ViewController: UIViewController and @end:

@property (strong, nonatomic)UILabel *label;

Notice how a circle did not appear this time? That’s an indication that you did it correctly

-In ViewController.m add @synthesize label; right beneath @implementation ViewController and add [self setLabel:nil]; in the viewDidUnload function.

-In the viewDidLoad function add the following lines of code:

//Define where the label will be displayed

self.label = [[UILabel alloc] initWithFrame:CGRectMake(0, 0, 320, 100)];

//Define the text to be displayed

self.label.text = @”Hello World”;

//Center the Text

self.label.textAlignment = UITextAlignmentCenter;

//Programmatically add the label to the view

[self.view addSubview:self.label];

-Hit run and check whether the modifications made show up to the mark results.

[Reference source:

https://www.instructables.com/id/Creating-your-first-iOS-app/]

Wednesday, 29 July 2020

How to Get Started with Android Application Development?


The smart device revolution has been one of the biggest moves in the tech industry in the past decade. It is a market that has not stopped growing and that has billions of users worldwide.
Today if we see, almost everyone has a smartphone or any kind of e-device that has dozens of applications installed, each one that actually claims to solve a real-world problem. 
But have you ever wondered how an application is made? 
What does it all include? 
What are the essentials of app development?
What do I need to know to build an app?
What is the technology stack involved?
One might also wonder upon whether creating applications is a possibility for the future or not.
Whether it is to satisfy your curiosity or because you have a simple interest in knowing how a person goes from scratch to be able to create an application, this article will guide you through from A to Z for the creation of an android application.
The most basic way to create an Android application is to check its feasibility to run on Android programming platforms (like Android Studio and more) and one can officially use languages like Java, Kotlin, or C++ to develop one. If you face certain API restrictions with the tool there are a number of languages that can be used with endless possibilities (JavaScript, C or assembly, etc.) 
First, let’s check out the computer configurations that are needed:
  • Operating System:
    • Windows 7/8/10 32/64 bit
    • Mac OS 10.10 onwards
    • Linux with Gnome or KDE desktop environment 
  • RAM memory: 4GB minimum, 8 GB as recommended
  • Hard Drive: at least 2 GB of free space, 4 GB of free space as recommended 
  • Screen with a minimum resolution of 1200 x 800
One must consider all these obligatory parameters as the development environment is heavy. So if your computer meets the minimum requirements, it may be the only program that you must have open for it to work well. 
It’s also crucial to consider that depending on the magnitude of the project you may require more advanced equipment. 

Get An Idea to Start

The most significant thing to start making an application is to have a clear idea what you want to do and must be clear in your mind about what you have to create that would add value to the end-user and something that will be a great incentive to stay strong on the road with motivation.
The next thing is how to get an idea to make an application?
The best way is to relate to a real-life problem and think whether the solution can be provided via programming.
Not necessarily the application must be that changes your life, it could be something that actually makes a difference in the life of the target audience. Simply, it should be realistic, interactive, easy to use, and must post all the basic and necessary features as required.

Where to Start From?

This is one of the biggest barriers to start programming, to program applications you need to know how to program. There is no magic shortcut for an application to be created. You have to dig deep and learn and acquire knowledge first on the fundamentals and then start from scratch.
Learning about android app development from useful and relevant sources would form a base of your knowledge on the same and would help you to get hold of the criteria before you actually start to apply your programming skills.
-The free Google course introduces us to programming
-In addition to the workshop, Google has a mobile application called Grasshopper. This application teaches visually with which one can easily overcome the first steps of the programming world.
There are many other free courses that are built to help beginners and coders to learn the essential concepts of programming in pseudocode.

What is a pseudocode?

In itself, it is not a programming language, but a kind of metalanguage common to almost any programming language. Knowing how to make pseudocode you will understand the programming logic, something that will make you learn any programming language in a matter of days.

What is a programming language?

Simply put, it is a way in which we give orders to applications. As of today, if you have to learn a programming language that puts you directly into the application market where one must need to dig deep into the pool of languages, depending upon the type of applications to be built.
Let’s talk about a few:
It’s one of the most versatile languages since with it you can write applications for mobile phones as well as apps for the web.
Kotlin
If you want to specialize in creating exclusive applications for Android, this is the language that you should master, since it is a first-rate language for Google and one of the ones with the greatest future projection.
Swift
If you want to develop iOS applications, Swift is the language you should learn. If you have an iPhone or iPad, download Swift Playgrounds, an official Apple application to learn how to program extremely easily.
Dart
It’s a programming language created by Google itself, which is the engine of Flutter, Google’s development environment for making Android and iPhone applications with the same code. It is a very young and immature environment, but with a great future projection.

Java vs Kotlin which Language to prefer?

Ever since Kotlin became the official language for Android development, many programmers who dreamt to become Android developers went into a dilemma regarding which language to learn and acquire expertise in.
Well, beginners should start their journey with Java while Java programmers should go for learning Kotlin!
There is a huge community of the well-established language Java, where all the technical problems faced, can be resolved by getting answers wherever you get stuck. 
For Java programmers to be more productive, it’s best to learn Kotlin which is fully interoperable in Java. as Kotlin generates Java bytecode, one can use his favorite Java Frameworks and libraries in Kotlin where many of the peers can also use the developed Kotlin framework. 

Android Development Tools

Technologies linked with Android applications have a different set of libraries and codes that need to be installed along with the SDK.
If you have confusions among the best software to download for programming apps in Android, go for choosing Android Studio. It’s unquestionably the best IDE for Android and most amazingly it’s offered by Google, the overlord.
To look for other options check out Top Essential App Development Tools for Android [2020] that details the best Android tools that are crafted for developer’s convenience in inventing extraordinary Android mobile apps.
The most difficult step in creating an application is building the first application that requires a considerable amount of time, learning, practice, testing (at your own level), and programming. Once you finish it, you’ll acquire much more experience, knowledge, and motivation to create the next one. 

Steps Involved

How to start Android app development might not be tough as long as you understand the different moving parts of development and you try your talent and skills over any Android platform.
Take a tour of mobile app development android via following the steps mentioned below:

1 Download the Necessary Tools

Create a development environment and make your desktop ready for the application development process. Download the pack of Android Studio and Android SDK in a single go.
Android Studio is an IDE that is an interface to enter Java/Kotlin codes and access the different tools necessary for development. Android Studio provides access to all the requisite libraries and APIs, thereby giving access to the native function of the OS.
Android Studio has a very simple set up where you need to simply follow the instructions as shown. For instant guidance on the setup and installation of the Android platform check out the below links:

2 Initiate a Project

Starting a project is merely taking decisions on the project that influences the development of your app. 
Select a project template by making a few clicks: File > New > New Project, this will enable code and UI elements in your app.
‘Activity’ here refers to the app screen.
‘No Activity’ is a project that’s empty
‘Basic Activity’ starts the screen of the app, adding some buttons and a menu. 
Choosing Empty Activity first would be better on the initial state that would create an activity with a few files and limited code reducing the early development risks. Then choose a name and a package name for your app where the package name is nothing more than a reference used by Android to distinguish it from others.

3 Get Familiar with the Files

There are myriad different files, codes, folders, and more. 
The file MainActivity.java is the main logic file that controls how an app behaves. This file can be found in: MyApplication > app > src > main > java > com > companyname > myapplication.
The files and folders are crucial components as they help Android Studio to build your app and cannot be renamed as they are pre-built names. The code that is being displayed on the main page is the boilerplate code that is almost similar across different projects and helps to activate the basic functions. 
[Kotlin requires less boilerplate code.]
Once you start with the coding you can view the changes made side by side and edit the code accordingly. To grab the procedure for developing an app in-depth, check out the visual that explains the development procedure bit by bit.
The end of developing an application doesn’t limit itself only to completion of coding, testing the app is a crucial element which involves the various iterative steps that validate and verify the app features and functionalities.

Android Development Useful Resources 

This is where I would love to share my knowledge with all of you out there and that would help you explore more on android app development, thus, narrowing your research on digging into the same over Google’s knowledge base.

Planning, Organization, and Patience are Your Best Weapons to Create Applications

Programming and coding aren’t difficult to program. Anyone can program and as a sample of them, applications like Grasshopper or Swift Playgrounds are capable of teaching anyone the key concepts.
If you think it’s hard to program and create applications, then I would say it simply depends more on your patience and the goals you set for yourself.
Imagine that you see a skyscraper and you intend to go up the stairs to the top floor. So at first, it seems very hard, but what if instead of proposing to upload it to the full you intend to upload half? What if you lower your purpose to upload a plant?
It is still too much. Before going up a plant, try to go up a single step and continue climbing each step each day. Little by little and with time, you will see how you go up to the skyscraper, and what seemed so huge is nothing more than a continuous succession of small challenges.
App development has the same analogy and relates well to real-life instances. Set sights on a realistic app project and get going with your learnings and skills where having a goal will continue to have your learning fun and structured.

Wednesday, 22 July 2020

10 Unforgivable Mobile App Development Basics Mistakes Everyone Makes

With the advancements in technologies and the advent of smartphones, wide-open opportunities have made their way in the mobile app development industry for building a novel and innovative mobile applications that can simplify human lives.

While looking at the Statista's prediction of huge revenue generation by mobile apps in 2020 ($581.9 billion) we cannot ignore the fact that app uninstalls also remain a significant pain point in the fight against churn and need to understand when, why and which users appear to take such a disappointing move.

Worldwide mobile app revenues in 2014 to 2023 (in billion U.S. dollars)



3 out of 10 apps getting uninstalled within 30 days of a download raises our concern towards digging deep on the mobile app development basics which were ignored by those app developers that unexpectedly lead to an increase in the uninstall rate.

From features to design to bug fixes to marketing, creating a welcoming and durable mobile app is no small undertaking. Many developers, entrepreneurs, and beginners might assume that mobile app development is much simpler than it seems but they often find themselves forgetting the crucials that are involved outside the realm of coding.

The arising need today is to understand ways to banish the ignored mistakes and improve the process of overall app creation for a mobile app to stick into a user’s smartphone until it exhausts its lifetime.

So let’s get our attention towards the top mistakes that are made and ignored to be resolved unintentionally that could not let your app to land up in the Uninstalled Apps Category unless you become aware of them and actively work on them.

Top Mobile App Development Basic Mistakes to Avoid to Release your App on the Right Foot


1 Choose to Build for Multiple Platforms

Building mobile applications for multiple platforms is a big decision to make, especially, when you have limited time, resources, and budget.

Even though Android and iOS hold a majority of the market share, developing apps for both these operating systems at once is not a cakewalk if seen from the perspective of practical implementation. There are many who even try to include Microsoft Store in the mix and make the biggest mistake of ending into a playground of confusion which impacts the development spree. 

For indie developers, it’s not less than a mistake to try the luck of their app over each available platform when they are low on chances of money as well as time.

A feasible choice is to go for picking up one major platform based on the target audience’s mobile app usage, get the results after its launch and then roll out its version on the other platforms, a few months later after the first release.


2 Bad Interface & Design Features 

Your app's user interface interacts with the user and builds its first impression that decides its fate and not paying close heed to this essential element of mobile app development may cause you heavy on your overall investments dedicated to developing a mobile application.

“User Interface is the Face of your Mobile App that can either Build or Break User Interaction.”

App stores are deluged with millions of apps performing the same tasks and activities and apparently, today users are too impatient to make a call of accepting or rejecting an app on their mobile devices.

Thus, effective and differential UI/UX designs form the retention key of your mobile apps where each added feature must be useful and the app design must be justified with the app concept.


Bad UI/UX discourages and annoys users and adversely affects user engagement. Checkout some consequences that your high-end app may bestow upon users due to not achieving the benchmark over User Interface:

  • Decreases efficiency
  • Negative effects on productivity
  • Descended user retention rates
  • Reduces development costs
  • Low returns on investment

3 Creating App Similar to Desktop Apps with a Reflection of its Website Version

Whether experienced or a novice, developers must be dexterous to craft and design a mobile app that distincts itself from its desktop version and must not predict the same look and feel that one can find on its related website.

This is one of those countable mistakes which is recognized by users in one go and becomes the reason for an application’s instant non-acceptance. Creating a small version of the desktop app doesn’t do justice with the creativity of developing it and mobile app programmers must consider it vital from a serious angel.

The major motive of developing an application is to make users identify it with their website with the same functional capabilities (as that of the website) with a unique style, add-on features, design, etc. that levels up their experience of using it as a handy asset. 

Undeniably, both app and website can be accessed through e-devices, nevertheless, the functionality must differ based on the individual objectives and user-base.

Developers, 
No mobile app must be developed considering it as its desktop or website counterpart. Enhanced mobile app user experience can proportionately boost the business gains likely to be achieved by its desktop app or its website version.


4 Apps Consuming Too Much Space

A mobile app, as we know is a compact model of its desktop/website version when compared from a few aspects of storage, battery, size dimensions, and many among others. 

A mobile app occupying a desirable amount of device memory isn’t a welcoming feature in the public eyes and is a mistake that keeps weight in deserting a mobile application that possesses even everything perfectly and practically.

This could be one of the worst mistakes of all app developers to be ignorant of the app’s size which further lowers its user retention rate. To keep up with this basic need you need to optimize your web assets, break down APK, and do some code obfuscation.

Take a look at a few notable steps to follow:
  • Reuse resources
  • Support specific densities
  • Compress PNG/JPEG files
  • Reduce unnecessary codes
  • Crunch required file formats
  • Minimize resource use from libraries

5 Testing without Contexting

App work cannot be labeled as complete unless it undergoes iterations of testing its features and functionalities. 

Some organizations do not possess a dedicated team of testers and analysts who are well versed with product testing, which includes all types of testing. Unfortunately, many developers fail to execute this phase of mobile app development and are in a rush to get their app out of the door.

Testing is a crucial stage where one can discover possibilities of failures, catch unidentified bugs, and can even tighten up the overall design of a mobile app. With the availability of smart devices almost everywhere, it's paramount to test an app for all platforms and devices to check their compatibility and feasibility index.

So testing must be performed at each magnitude of app development to keep no room for any type of errors that are caught by users and are reviewed publicly, marking a note of app glitches and reporting bugs.

Quality is what the need of the hour, failing to ensure proper testing could fail to highlight the potential bugs and could result in the dropping of the app downloads and ratings.

6 Building Overcrowded Apps with Unnecessary Features

More the features, More the Users- this is where developers make an unknowable mistake.

Adding non-required features at every point of app navigation will make it cumbersome and bulky and would lead to further problems of slow speed, more loading time, etc. that will ultimately affect the scale of user experience.

Yes, businesses must strive to build ‘feature-rich’ apps but must not end up tagging them as ‘feature-excessive’ which would add no value to the end-users and won't get you any appreciation for all your hefty efforts.

Mobile app programmers must concentrate on adding limited and highly targeted features and functionalities which would add a purpose to your app, making it more preferable by actually serving its objective of being mobile and handy.

7 Ignoring the Importance of MVP

Developing an MVP (Minimum Viable Product) of your mobile application saves it from outbursting and being a disaster in the end.

MVP development allows you to build a dynamic prototype of the idea with minimalist working features that offer a chance to test the product in real-time market conditions and delivers practical results and feedback from real users based on its performance and productivity.

“MVP is an approach that allows the development of the essentials in a project, with bare feature sets. It offers plenty of benefits in the overall process of developing a business idea and helps you harness the potential by minimizing the risks.”

MVP is a worthwhile investment that outputs real-time insights of the mobile app determining its user engagement, understanding the target market and audience, and getting reviews on its further improvements and all that with a little spending.

8 App Marketing Considered Trivial & Done Lately

If you were able to successfully launch your app with verified testing, approved designing, and deployment, what do you think is the perfect time to make it visible to the audience?

Well, marketing is not the developer’s play but there are many developers who consider advertising the app after its perfect launch. This is another misconception that can lead your app to appear last in the race. 

Mobile app promotion shouldn’t be started along with the start of the development phase, but it should be started long prior to your app’s release. Early marketing of mobile applications is done with an intent to pique the interest of the users and spread its awareness among the audience.

This way, drumming up the excitement of the masses will help you build a user base that already knows your app and is ready to experiment with it by downloading it on its final launch.

Marketing of a product in this era of cut-throat competition isn’t a cakewalk and requires considerably a lot of legwork and efforts to spread its visibility and make an online presence

Therefore, once you have the app design nailed and requisite features up and running, run the early campaign of your app that shows its present functionalities and keep on posting valuable content and feed to demonstrate how it's evolving steadily.

9 Forgetting Monetization & Underestimating the Budget

Mobile app development incurs a huge investment even though it doesn't seem to be. Thus, before stepping a foot forward make sure you understand and analyze the need for resources and the expenditures related to the overall development.

  • Evaluate development hours
  • Process overheads
  • Estimate the required space
  • Calculate marketing cost
  • Establish an operations team

Next developers must also incorporate a monetization strategy into their interface and design that will help them deliver a fluid user experience from scratch, eliminating the chances of such problems to appear in the end. 

Early on the development stage, you must build up an effective monetization strategy so that your highly designed and created mobile app doesn’t fail to live up to your expectations, keeping intact its monetary value, no matter how renowned it is.

10 Ignored App Reviews and Feedback

“Feedback of the Users id the Voice of the Audience!”

And if you are ignorant at the feedback given by the app operators and users or even delay in banishing the loopholes within the app, you may witness a downfall with its usage and its popularity, and overall growth.

Reviews and feedback (both good and bad) are there to face you up with the areas of improvement and help you to develop robust strategies to expand your user base. Any business that ignores customer reviews is unlikely to make a lasting impression on the mobile app market.


So, if you are looking for top notch mobile application development services for your business, rely upon NetSet Software Solutions for all kinds of mobile application development requirements. We provide Agile software development teams with flexible hiring models and serve clients across the globe.